DavidYINGLING
Music & Sound Design Portfolio

Credits

Video Games

First Person Shooter by U4ia Games, Inc. - Sound design

Infamous 2: Festival of Blood, Sucker Punch Productions - Sound design and Wwise implementation

Unannounced, Airtight Games - Sound design and Wwise implementation

NCIS: The Game, Ubisoft Shanghai - Sound design and Cinematics Post

Infamous 2, Sucker Punch Productions - Sound design and Wwise implementation

Tera, En Masse Entertainment - Dialog editing

Forza 4, Turn 10 - FMOD implementation

Primal Carnage by Luke Warm Media - Audio direction, sound design, UE3 implementation

Faunasphere by Big Fish Games - Flash based casual MMO - Sound design, VO recording/editing

Alpha Squad, Indie - XBL Idie Games top-down shooter - Sound design, VO recording/editing

Ludicrous, Independent - 2d multiplayer shooter - Sound design, VO recording/editing, implementation

TinyTanks by Empower Games - 3d all ages tank shooter - Sound design

Mobile Games

Cowboys & Aliens: Silver City Defence, C&A Labs, LLC - iPad - Sound design

Monster Escape, Pixel Polish - Windows Phone 7 - Sound design

100Rogues by Dinofarm Games - iPhone - Sound desgin

Robot Strike Bowling, Independent - Windows Phone 7 - Sound design, VO recording/editing

Animations

The Pole, Student Project - Sound design, VO recording/editing, stero mixing

The Matchbook, Student Project - Sound design, VO recording/editing, stero mixing